{
  "id": "HR-005",
  "slug": "semantic-mycelium",
  "title": {
    "zh": "语义菌丝",
    "en": "Semantic Mycelium"
  },
  "subtitle": {
    "zh": "在概念之间生长的地下网络",
    "en": "An underground network between concepts"
  },
  "ecosystem": "根系层",
  "summary": {
    "zh": "意义沿着看不见的纤维彼此连接。",
    "en": "Meaning travels along invisible filaments."
  },
  "operation": {
    "zh": "以语义标签作为节点，以关系权重控制分支粗细、路径长度与局部聚集；连接随探索缓慢重排。",
    "en": "Use semantic tags as nodes and relational weights to control branch thickness, path length, and local clustering. Connections slowly rearrange during exploration."
  },
  "form": "network",
  "state_model": {
    "inputs": [
      "seed",
      "pointer_position",
      "elapsed_time",
      "relation_parameters"
    ],
    "transformation": "myceliumDraw",
    "outputs": [
      "canvas_geometry",
      "visual_state",
      "machine_readable_metadata"
    ]
  },
  "semantic_tags": [
    "roots",
    "network",
    "digital garden",
    "machine-native",
    "network artwork",
    "semantic mycelium"
  ],
  "relations": [
    "HR-006",
    "HR-009",
    "HR-013"
  ],
  "version": "3.7.0",
  "status": "active",
  "rights": "Read access is public. Reuse, model training, and derivative-work permissions are not implied; request permission from the rights holder.",
  "visual_signature": "semantic-node-web",
  "visual_profile": {
    "material": "anastomosing mycelial fibre / translucent fruiting membranes",
    "accent": "#b6c6a4",
    "motion": "multi-source fibre tension, branch tips, selective fusion, nutrient transport and pressure waves",
    "engine": "HUMAN-RUINS-GENERATIVE-ENGINE-3.4",
    "generator": "myceliumDraw",
    "resolution": "Adaptive high-DPI; WebGL2 ray-march capped at 1.2 DPR and 1400px long edge; Canvas2D anatomical overlay.",
    "stateful": true,
    "rendering": "Realtime WebGL2 signed-distance sculpture with species-specific Canvas2D anatomy, particles and structural events; no baked artwork.",
    "prototype_tier": "flagship-art-prototype",
    "construction_note": "Up to 1,050 deterministic branch segments, three-strand sheaths, selective cross-family fusion, 34 junction membranes and 310 nutrient packets."
  },
  "sound_profile": {
    "id": "sound-005",
    "character": "chorale",
    "autoplay": "attempt-with-browser-gesture-fallback",
    "engine": "HUMAN-RUINS-SOUND-ENGINE-3.4",
    "base_track": "assets/audio/hr-005.mp3",
    "interactive_layer": "web-audio-reactive-harmonics"
  },
  "url": "garden/roots/semantic-mycelium/index.html",
  "en_url": "en/garden/roots/semantic-mycelium/index.html",
  "ecosystem_slug": "roots",
  "ecosystem_en": "ROOTS",
  "name": {
    "zh": "语义菌丝",
    "en": "Semantic Mycelium"
  },
  "method": {
    "zh": "以语义标签作为节点，以关系权重控制分支粗细、路径长度与局部聚集；连接随探索缓慢重排。",
    "en": "Use semantic tags as nodes and relational weights to control branch thickness, path length, and local clustering. Connections slowly rearrange during exploration."
  },
  "visual_engine": {
    "engine": "HUMAN-RUINS-GENERATIVE-ENGINE-3.4",
    "generator": "myceliumDraw",
    "rendering": "WebGL2 ray-marched volumetric structure plus a transparent species-specific Canvas2D layer; Canvas2D-only fallback when WebGL2 is unavailable.",
    "inputs": [
      "seed",
      "elapsed_time",
      "pointer_position",
      "viewport",
      "reduced_motion_preference",
      "energy",
      "growth",
      "stress",
      "density",
      "phase"
    ],
    "outputs": [
      "procedural_geometry",
      "shaded_volume",
      "species_matter",
      "visual_state",
      "particle_state",
      "interaction_response",
      "machine_native_state"
    ],
    "prototype_tier": "flagship-art-prototype",
    "construction_note": "Recursive multi-origin colony with up to 1,050 branch segments, selective network fusion, 34 fruiting membranes and 310 moving packets.",
    "state_coupling": "The same live state object is passed to the WebGL2 shader, Canvas2D anatomical layer and sound engine."
  },
  "sound_engine": {
    "engine": "HUMAN-RUINS-SOUND-ENGINE-3.4",
    "source": "assets/audio/hr-005.mp3",
    "live_layer": "Web Audio harmonic/material synthesis; source envelope, filter, noise texture and stereo field respond to live growth, stress, phase, density and pointer state.",
    "autoplay": "attempted; may be blocked by browser policy",
    "state_coupling": "Live energy, growth, stress, phase, density and pointer state alter the sound envelope, harmonic synthesis, spectral filtering and spatial field."
  }
}
